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Intro Log || The Calm Before The Storm
Characters: All the "Heroes of Light" (only new characters can start threads).
Where: Flence, Aqures Ixen, Airships.
When: The 5th of July. The new Heroes of Light will awaken early in the morning.
Summary: The new Heroes of Light awaken in the Temple of Water next to the County of Flence, and they are informed by their assigned Moogles of what the situation and their destinies are. This a log for them to react to the situation, meet each other and be welcomed by the former batches of Heroes of Light.
Warning: N/A
Where: Flence, Aqures Ixen, Airships.
When: The 5th of July. The new Heroes of Light will awaken early in the morning.
Summary: The new Heroes of Light awaken in the Temple of Water next to the County of Flence, and they are informed by their assigned Moogles of what the situation and their destinies are. This a log for them to react to the situation, meet each other and be welcomed by the former batches of Heroes of Light.
Warning: N/A
Where you were or what you were doing— It does not really matter. Not any more. Within a split second, the world around you collapses. Reality twists and shatters... Or maybe you are the one who is collapsing and shattering away from reality as you know it. No matter what the answer is, it will only take a few seconds for you to find yourself sinking into a void, your world vanishing into the distance. There is nothing but darkness as far as the eye can see. Even you feel different: all the powers you might once have had are now gone. It is silent, cold and before long it feels as though life itself is slipping out of you...
And at this very moment, when it looks as though nothing but a never-ending void awaits you, a red Crystal forms before you. In this void, its warmth compels you to grab it. Upon doing so, you can hear a soft, soothing voice speaking:
"Wake up."
Soon, the void itself vanishes and is replaced by the peaceful sound of waves. Had it all been nothing more than a dream? The soothing voice repeats its call once more, but is soon replaced by a much less graceful "Wake up, Kupo!" Hand clutched on your Crystal, the call of the Moogle may finally bring you back to your senses. But you are no longer in your world, nor in the void. You are before the Crystal of Water, in the Temple located next to a city called Flence. At this point, you may realize you have been laying on a thin layer of water originating from the massive blue Crystal floating nearby. Sorry about the wetness. As if it wasn't strange enough, your clothes have changed as well. They are now a reflection of the Jobs you are wielding.
Last but not least, you are surrounded by Moogles, small and fluffy creatures. They look pretty tired, but they will be more than happy to tell you everything you want to know. They shall tell you about your 'destiny' as a Hero of Light and about what awaits you. Or at least, they will tell you everything they do know, which isn't much in the end.
There are quite a few people around you as well. For the most part, they are people like you-- All clothed in their Job garbs and most likely wondering what is happening. There are also some other Humans, Tarutaru and Hypello in the room, but unlike you they don't have a Crystal, nor do they have a Moogle following them. If addressed, they will say they are the Guardians of the Crystal of Water and will confirm everything the Moogle said. They will reveal they found you unconscious around the Crystal a couples hours ago, and immediately contacted the governments of both Aqures Ixen and Trano Golsaucia.
If asked about it, both the Moogles and Guardians will explain that Heroes of Light have already appeared in this world within the past year, and they all are in a city called Aqures Ixen. It's the first time Heroes have appeared in this temple.
In fact, you may want to go to Aqures Ixen as well. The Moogle will tell you this is where your house is and where the other Heroes will be able to help you. However, they will also inform you that Aqures Ixen is about to be attacked by the Heran Empire. What is it? Quite simply, the Moogles will say that the Heran Empire seems to know a lot about you and this is why they plan on attacking the city.
Should you decide to take your sweet time to get there, the other Heroes may just come to you.
The Other Heroes
— Anytime —
And indeed, thanks to the efficiency of Mognet and Shoopuf Airline it does not take long for the other Heroes to come around. You may meet them in Flence or in Aqures Ixen, or maybe even in one of the Airships going back and forth between the two cities. They are those who arrived in this world months ago and they have gone through quite a lot. You may have imagined heroic and charismatic figures when your Moogle told you there were other Heroes of Light in this world. You may have imagined persons with fearsome powers when they told you how they recklessly attacked the Heran Empire to free their friends a few months ago. And most importantly, you may have imagined them as people who would have the answers to your, doubtlessly, numerous questions.
If so, you may be up for a complete and utter disappointment. Still, for the most part they know more than you on the situation and may be more than happy to fill you in, especially if your Moogle didn't tell you much.
County of Flence
— Anytime —
Should you leave the Temple of Water and head North, you will reach the County of Flence. It's a peaceful city inhabited by peace-loving and refined people. A lot of the people living there are either aged or specialized in non-battle focused Jobs, and they are very friendly, though if they're asked about the upcoming battle, they'll urge the Heroes of Light to stay and avoid fighting.
Other Heroes of Light are easy to spot in the city: they are the only ones who are followed by a Moogle and holding a Crystal. And there are quite a few things that can be done in this city. Maybe you'd like to stop by the fishing pond and try your chance-- Of course the world is in danger, but fishing is never a waste of time. If you have refined tastes, you may try to visit one of the many restaurants in the city, or the Museum covering this world's naval history. There are also Inns, and you can stay there for free: indeed, the government of Flence offers asylum to all residents of Aqures Ixen, and Heroes of Light are considered to be residents of Aqures Ixen.
If you'd like more details regarding all that is available in the County of Flence, you can find everything here!
Airships
— Every Four Hours —
Upon reaching the County of Flence, you will also have the right to board an Airship. Exceptionally, there is an Airship available every four hours, all because of your arrival so that Heroes of Light can meet each other and go to Aqures Ixen with ease.
The flight itself should take between four to six hours as it will travel from one city to the other on route. This is nothing special for the denizens of this world, but for you it may be quite the experience if you never boarded a plane or any flying contraptions before. Something may be evident though: the flight in destination of Aqures Ixen are nearly empty, whereas the Airships leaving the city are filled, as if everyone was fleeing from it.
Aqures Ixen
— After an Airship Trip —
Upon arriving in Aqures Ixen, the first thing you will see is the Airship Port in the 12th District. Following that, no doubt your eyes will find the Castle of Aqures Ixen, a classic yet refined structure standing in the city. From there on, characters are free to visit the city-- There are no attractions in this city, but there are scientific buildings, another Blitzball Stadium and even an Observatory serving as base for the Heroes of Light. If you'd like more details regarding all that is available in Aqures Ixen, you can find everything here!
Noticeably however, there are very few people left in the streets and most of those remaining are either heading to the Airport, or they are preparing to leave in the coming day. If asked, the Moogle will explain that the city is being evacuated in reason of the upcoming attack. Maybe once you've done what you have to do, you should leave as well, unless you want to find more about why you are here-- In that case, confronting the Empire may be the better solution.
And -perhaps inevitably!- you could visit your new house in the 11th or 14th District, and get to know your new neighbors and housemate. It's been a long day, so you could use some sleep. Hopefully your neighbors are people you will get along with...
And at this very moment, when it looks as though nothing but a never-ending void awaits you, a red Crystal forms before you. In this void, its warmth compels you to grab it. Upon doing so, you can hear a soft, soothing voice speaking:
Soon, the void itself vanishes and is replaced by the peaceful sound of waves. Had it all been nothing more than a dream? The soothing voice repeats its call once more, but is soon replaced by a much less graceful "Wake up, Kupo!" Hand clutched on your Crystal, the call of the Moogle may finally bring you back to your senses. But you are no longer in your world, nor in the void. You are before the Crystal of Water, in the Temple located next to a city called Flence. At this point, you may realize you have been laying on a thin layer of water originating from the massive blue Crystal floating nearby. Sorry about the wetness. As if it wasn't strange enough, your clothes have changed as well. They are now a reflection of the Jobs you are wielding.
Last but not least, you are surrounded by Moogles, small and fluffy creatures. They look pretty tired, but they will be more than happy to tell you everything you want to know. They shall tell you about your 'destiny' as a Hero of Light and about what awaits you. Or at least, they will tell you everything they do know, which isn't much in the end.
There are quite a few people around you as well. For the most part, they are people like you-- All clothed in their Job garbs and most likely wondering what is happening. There are also some other Humans, Tarutaru and Hypello in the room, but unlike you they don't have a Crystal, nor do they have a Moogle following them. If addressed, they will say they are the Guardians of the Crystal of Water and will confirm everything the Moogle said. They will reveal they found you unconscious around the Crystal a couples hours ago, and immediately contacted the governments of both Aqures Ixen and Trano Golsaucia.
If asked about it, both the Moogles and Guardians will explain that Heroes of Light have already appeared in this world within the past year, and they all are in a city called Aqures Ixen. It's the first time Heroes have appeared in this temple.
In fact, you may want to go to Aqures Ixen as well. The Moogle will tell you this is where your house is and where the other Heroes will be able to help you. However, they will also inform you that Aqures Ixen is about to be attacked by the Heran Empire. What is it? Quite simply, the Moogles will say that the Heran Empire seems to know a lot about you and this is why they plan on attacking the city.
Should you decide to take your sweet time to get there, the other Heroes may just come to you.
— Anytime —
And indeed, thanks to the efficiency of Mognet and Shoopuf Airline it does not take long for the other Heroes to come around. You may meet them in Flence or in Aqures Ixen, or maybe even in one of the Airships going back and forth between the two cities. They are those who arrived in this world months ago and they have gone through quite a lot. You may have imagined heroic and charismatic figures when your Moogle told you there were other Heroes of Light in this world. You may have imagined persons with fearsome powers when they told you how they recklessly attacked the Heran Empire to free their friends a few months ago. And most importantly, you may have imagined them as people who would have the answers to your, doubtlessly, numerous questions.
If so, you may be up for a complete and utter disappointment. Still, for the most part they know more than you on the situation and may be more than happy to fill you in, especially if your Moogle didn't tell you much.
— Anytime —
Should you leave the Temple of Water and head North, you will reach the County of Flence. It's a peaceful city inhabited by peace-loving and refined people. A lot of the people living there are either aged or specialized in non-battle focused Jobs, and they are very friendly, though if they're asked about the upcoming battle, they'll urge the Heroes of Light to stay and avoid fighting.
Other Heroes of Light are easy to spot in the city: they are the only ones who are followed by a Moogle and holding a Crystal. And there are quite a few things that can be done in this city. Maybe you'd like to stop by the fishing pond and try your chance-- Of course the world is in danger, but fishing is never a waste of time. If you have refined tastes, you may try to visit one of the many restaurants in the city, or the Museum covering this world's naval history. There are also Inns, and you can stay there for free: indeed, the government of Flence offers asylum to all residents of Aqures Ixen, and Heroes of Light are considered to be residents of Aqures Ixen.
If you'd like more details regarding all that is available in the County of Flence, you can find everything here!
— Every Four Hours —
Upon reaching the County of Flence, you will also have the right to board an Airship. Exceptionally, there is an Airship available every four hours, all because of your arrival so that Heroes of Light can meet each other and go to Aqures Ixen with ease.
The flight itself should take between four to six hours as it will travel from one city to the other on route. This is nothing special for the denizens of this world, but for you it may be quite the experience if you never boarded a plane or any flying contraptions before. Something may be evident though: the flight in destination of Aqures Ixen are nearly empty, whereas the Airships leaving the city are filled, as if everyone was fleeing from it.
— After an Airship Trip —
Upon arriving in Aqures Ixen, the first thing you will see is the Airship Port in the 12th District. Following that, no doubt your eyes will find the Castle of Aqures Ixen, a classic yet refined structure standing in the city. From there on, characters are free to visit the city-- There are no attractions in this city, but there are scientific buildings, another Blitzball Stadium and even an Observatory serving as base for the Heroes of Light. If you'd like more details regarding all that is available in Aqures Ixen, you can find everything here!
Noticeably however, there are very few people left in the streets and most of those remaining are either heading to the Airport, or they are preparing to leave in the coming day. If asked, the Moogle will explain that the city is being evacuated in reason of the upcoming attack. Maybe once you've done what you have to do, you should leave as well, unless you want to find more about why you are here-- In that case, confronting the Empire may be the better solution.
And -perhaps inevitably!- you could visit your new house in the 11th or 14th District, and get to know your new neighbors and housemate. It's been a long day, so you could use some sleep. Hopefully your neighbors are people you will get along with...
no subject
"Don't worry though, I will be with you every step of the way." Maybe that would help him feel better, maybe, she couldn't figure it out.
no subject
He scratched the back of his neck. "Ahh, I'd hate to take you away from any other business you might have! But I'll repay you for the kindness, of course!" He cleared his throat.
no subject
However she was a little curious about the place as she started to take a few steps toward it before looking back and holding out her hand.
"Let's get going."
THIS IS SO LATE i'm sorry!!
He opened the door for her and stepped aside so she could enter first. "Are you interested in art, Bloom?"
It's fine
"It's fine. It's a big step for you, which is better than nothing."
She nodded slightly afterwards, she did like art and she drew things herself, though she realized it had been a while since she last do that. "As for art. I do enjoy drawing myself and looking at art has always been fun. But I guess for you it's a different story."
no subject
He rubbed the sweat from his palms onto his pants.
"Y-You're very kind to do this for me, even if we just met." He gave her a tiny smile, and though it was weak, it was genuine.
"Oh, you draw? I guess with all that's been going on, it's nice to have a quiet hobby. What sort of drawings do you do?" While he had some experiences, he was intrigued and interested in it still--that was how he found himself in that gallery to begin with.
And this was good. Conversation helped ease him somewhat as they passed by a rather beautiful painting. He tried not to let his mind wander on those memories. "I ... I do like art. I did. Well, I don't know. Sometimes, things are more than they seem, that's all."
no subject
Giving a small nod she started to look around at what there was in the building itself. It was different than at home, but interesting as well. "I use to draw fairies mostly, or anything I would come across that I saw beauty in. After all that is what it's meant to do, bring about the beauty in the world."
She listened to his words, she wondered if something must have happened for him to think like that. She figured that she might as well at least put him at ease and see that whatever happened back home might not happen here. "I'm sure you'll learn to love it again someday, even if it takes time."
no subject
He brushed his bangs from his eyes. "I'd like to see your art sometime, if you ever decide to try again. Fairies are magical--I miss thinking of things like that."
no subject
"Such amazing art, I wonder what th artist think when they were painting."
no subject
Unbidden, the words tumbled from his lips before he could stop them. "Did you know that there's a way to put part of your soul into your art?" His smile was wry. "Really makes art come alive. What do you think about when you draw your fairies, Bloom?"
no subject
She stopped walking for a moment, looking over to him, face filled with confusion. "A way to put a part of your soul into art?" She had never heard of any magic like that before, however she wouldn't be surprised if that really was possible. "Well... I guess when I drew my fairies I always dreams that I could be one myself. Although in that case that turned out to be the case."
no subject
He brought his fingers to his chin in thought. "Yeah. At least, that was what I've read in ... some books." In that gallery.
But his eyes grew wide at her words. "Wait, do you mean ...?" Was she implying that she could be a fairy just by dreaming of it?
The idea was a lot nicer than the terrors of the gallery from before. He wondered just how strong and powerful some of these heroes were. Really, he began to feel so small in the midst of everything.
no subject
She kept smiling as she started to move on to the next painting before looking over to him. "Do I mean, what? I assume you were going to finish the sentence."
no subject
Honestly, he felt like such a bumbling fool. But he smiled regardless, scratching the back of his head. "You're a fairy. That's what you're implying?" At least, in some cases, art coming to life could be a good thing.
He had to remember that. And he had to admit that being able to walk through these halls, surrounded by paintings, was easier with such honest and friendly company. "I didn't even know fairies could be real. It's a wonderful thought."
no subject
"I am a fairy, always have been I just never knew it for sixteen years." She stretched her arms up in the air before placing them back down to her side. "They can be real, but on earth... They were locked away and the magic just died because of it. But with some belief magic came back again. It was amazing."
She knew she might have been speaking too much about herself. "What about where you were from? Want to say what it was like?"