Levy McGarden (
scriptrix) wrote in
melodiesoflife2015-06-17 05:02 pm
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Stiltzkin's Castle Exploration
Characters: Team Fairy Tail (Levy McGarden, Robin, Tsubomi Hanasaki, Ib, Cloud Strife, Morgan), Team Abyss (Luke fon Fabre, Tear Grants, Jade Curtiss, Guy Cecil, Anise Tatlin, Gaara, Selen), Team Nameless (Lydia Deetz, Bartender, Tazrenda, Gaius Van Belsar, K'pandolu Tohka, Olivier Armstrong), Team Discovery Channel (Allenby Beardsley, Yugi Mutou, Gregory, Jude Maverick, Bartz Klauser, Yuri Lowell)
Where: Stiltzkin's Castle
When: The month of June through July 4th at nebulous points in time - groups should bear in mind it takes 10-15 days to get there and back
Summary: Exploring a dungeon we won't have access to pretty soon
Warnings: Unknown!
((OOC: This is basically freeform exploration of the inside of Stiltzkin's Castle. Each group will have its own subthread to roleplay exploring the castle. Anything significant in the way of monsters to fight, treasure to loot, or information to find will be explained by the mods if any of the groups happen to look in the right places. As for the mechanics of the Castle, physical attack power and Job levels are reversed inside - for example, White Mages will be as physically strong as the more combat-oriented Jobs. As far as Job levels are concerned, it's essentially 12 months minus the amount you actually have in the Job. So anyone at an Initial level would be considered to have the Job mastered, and everything in between - if you're 3 months in, treat your character as 9 months in. Higher level techniques will be weaker than lower leveled ones. All of this information has been made public to the characters venturing into the Castle, so assume that everyone on the expedition knows about that. Any questions that aren't covered here should be directed to the mods.))
Where: Stiltzkin's Castle
When: The month of June through July 4th at nebulous points in time - groups should bear in mind it takes 10-15 days to get there and back
Summary: Exploring a dungeon we won't have access to pretty soon
Warnings: Unknown!
((OOC: This is basically freeform exploration of the inside of Stiltzkin's Castle. Each group will have its own subthread to roleplay exploring the castle. Anything significant in the way of monsters to fight, treasure to loot, or information to find will be explained by the mods if any of the groups happen to look in the right places. As for the mechanics of the Castle, physical attack power and Job levels are reversed inside - for example, White Mages will be as physically strong as the more combat-oriented Jobs. As far as Job levels are concerned, it's essentially 12 months minus the amount you actually have in the Job. So anyone at an Initial level would be considered to have the Job mastered, and everything in between - if you're 3 months in, treat your character as 9 months in. Higher level techniques will be weaker than lower leveled ones. All of this information has been made public to the characters venturing into the Castle, so assume that everyone on the expedition knows about that. Any questions that aren't covered here should be directed to the mods.))
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"Well, it depends on your business in the castle. If you're greeting the owner, there is usually some etiquette to do with being shown in and announced, but if you're exploring it, you go where you're drawn. Now, if you're trying to take the castle, you want to hit the perimeters for guards and then form teams and methodically make your way inward while clearing rooms. I think as long as we keep an eye out for traps, we can go whichever way we feel like going."
She does, however, draw her sword once she is inside the castle.
"It would be a good idea to make sure room we leave behind us are clear though. It won't do to get trapped here."
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"So how 'bout we head on over that way." He pointed to a hallway leading left. "Might as well start somewhere."
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Wow, listen to her, she sounded almost like she knew what she was doing.
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As far as Tazendra was concerned, letting someone else have the front was pretty gracious of her, but if Olivier was as good as she said, battle plans would mean they could fight for longer and against more foes before they would have to leave. And Tazendra could cast her own spells from the rear if she had to, even if she might prefer to use her blade.
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With that being said, she will be sure that everyone passes her before following them as she keeps her ears sharp for signs of anyoen following them.
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He strode over to Tazendra, staff in hand, and stood next to her, nodding to show that he was ready. "On your signal, ma'am."
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When she see a door coming up to their left, she closes the gap.
"I will stand guard while you search. We should agree on a signal in case there is trouble inside the room or out here. Whistles tend to be a good signal," she suggests, and gives a long, but quiet whistle in example.
"It would be louder of course, but no need to draw attention right now."
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He placed his hand on the door, poised to push it open. "Now, are we chargin' in the same order as we're walkin;? 'Cause I'm just fine with stayin' in the middle."
He'd be protected from both sides.
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Moving right up behind Olivier, pressed flat to the wall and crouching by the door. Nodding to Tazrenda to take the lead, as Lydia'd be right behind her in scouting around the room.
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If a torch is lit, they'll discover ruined pieces of furniture strewn about, decrepit paintings crookedly decorating the wall. A treasure chest can be found sitting against the walls. Ahead lies two exits, one to the east another to the west.
More importantly, however, is the painting that is positioned between the two exits. A message is engraved beneath it: "In this castle forgotten by time, logic begetting all who enter, heed my warning: the eastern corridor is the path of origin. The western corridor is the path of calamity. Choose the path you wish to pursue, Adventurers."
Which path shall you take?
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"Don't want anythin' related to the Calamity happenin'. East path it is."
It's not an order, just a statement of common sense.
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