Levy McGarden (
scriptrix) wrote in
melodiesoflife2015-06-17 05:02 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Stiltzkin's Castle Exploration
Characters: Team Fairy Tail (Levy McGarden, Robin, Tsubomi Hanasaki, Ib, Cloud Strife, Morgan), Team Abyss (Luke fon Fabre, Tear Grants, Jade Curtiss, Guy Cecil, Anise Tatlin, Gaara, Selen), Team Nameless (Lydia Deetz, Bartender, Tazrenda, Gaius Van Belsar, K'pandolu Tohka, Olivier Armstrong), Team Discovery Channel (Allenby Beardsley, Yugi Mutou, Gregory, Jude Maverick, Bartz Klauser, Yuri Lowell)
Where: Stiltzkin's Castle
When: The month of June through July 4th at nebulous points in time - groups should bear in mind it takes 10-15 days to get there and back
Summary: Exploring a dungeon we won't have access to pretty soon
Warnings: Unknown!
((OOC: This is basically freeform exploration of the inside of Stiltzkin's Castle. Each group will have its own subthread to roleplay exploring the castle. Anything significant in the way of monsters to fight, treasure to loot, or information to find will be explained by the mods if any of the groups happen to look in the right places. As for the mechanics of the Castle, physical attack power and Job levels are reversed inside - for example, White Mages will be as physically strong as the more combat-oriented Jobs. As far as Job levels are concerned, it's essentially 12 months minus the amount you actually have in the Job. So anyone at an Initial level would be considered to have the Job mastered, and everything in between - if you're 3 months in, treat your character as 9 months in. Higher level techniques will be weaker than lower leveled ones. All of this information has been made public to the characters venturing into the Castle, so assume that everyone on the expedition knows about that. Any questions that aren't covered here should be directed to the mods.))
Where: Stiltzkin's Castle
When: The month of June through July 4th at nebulous points in time - groups should bear in mind it takes 10-15 days to get there and back
Summary: Exploring a dungeon we won't have access to pretty soon
Warnings: Unknown!
((OOC: This is basically freeform exploration of the inside of Stiltzkin's Castle. Each group will have its own subthread to roleplay exploring the castle. Anything significant in the way of monsters to fight, treasure to loot, or information to find will be explained by the mods if any of the groups happen to look in the right places. As for the mechanics of the Castle, physical attack power and Job levels are reversed inside - for example, White Mages will be as physically strong as the more combat-oriented Jobs. As far as Job levels are concerned, it's essentially 12 months minus the amount you actually have in the Job. So anyone at an Initial level would be considered to have the Job mastered, and everything in between - if you're 3 months in, treat your character as 9 months in. Higher level techniques will be weaker than lower leveled ones. All of this information has been made public to the characters venturing into the Castle, so assume that everyone on the expedition knows about that. Any questions that aren't covered here should be directed to the mods.))
no subject
[Partially because she just wants to see a real throne room. But there might be important stuff there. Ib wound up sticking with Illusionist and Summoner for this expedition. The advanced job, Psychic, makes up for the flip of her abilities.]
no subject
Yeah, the throne room seems like our best bet. I wonder how this castle works, anyway.
[If it was an upside-down castle, did that mean the throne was on the ceiling? No, but for all the stuff about it being "reversed" it still had to be defensible, right? The power switch made sense, as it would likely leave enemies confused and vulnerable. But what about the actual architecture? Were there any traps? He was curious to see.]
/arrives 4 days late with Burman Coffee
He shifts again, readying his shield, a new addition to his personal arsenal.]
Yeah. No matter what this place is like, I bet it'd still be important somehow. Levy, want me to take the lead?
we can keep thread order a bit loose, just try not to tag twice until everyone else has gone
[Levy steps aside at Cloud's suggestion, gesturing for him to take his place at the front of the group.]
Your Paladin Job has a lot of protective abilities, right? So you should be able to help defend the rest of us if anything happens.
no subject
Are you ready, Morgan?
[Moms gotta worry.]
no subject
It's going to be okay, there's all of these people here with me...
[Her Chocobo lets out a "KWEH!" in response]
no subject
We'll be fine as long as we stay together.
[Then she turns to look at their potential routes.]
Thrones are usually in a big room sort of in the middle, right?
sorry for the wait!
Of course!
[And then, he turns towards Ib.]
Usually, but this castle is really weird, right? So it might be somewhere else.
[He pauses.]
But it should still be somewhere that's pretty easy to defend. So where would be the safest place in this castle?
no subject
[So Levy does exactly that, pointing in... some direction or another.]
Let's start with this hallway and see where we end up.
((OOC: I got some clarification from the mods about how things are going to roll with this. There are monsters in the castle to fight - any of the ones listed as being on Old Hera Island. We can find treasures along the way and make them up ourselves as long as they're small things like potions. We can also more or less decide what rooms the group happens upon. Whenever we pick a significant place to go, one of the mods will cut in with a description, possibly a fight, possibly a significant treasure, possibly some information. Otherwise we can freeform this. They said the main staircase to the throne room is broken, but there are multiple ways that lead there, so we can navigate through a few other rooms and then decide when we've reached the throne room. For now, let's assume the next place they go ends up being the castle ballroom and proceed from there.))
no subject
Heading down the hall he comes to a set of double doors. Confirming with everyone he then nods and pushes one door open into the ballroom, shield leading the way.]
A ballroom. Looks safe so far but keep an eye out.
[Just because he doesn't see anything yet doesn't mean the room is empty.]
no subject
[She frowns and glances around the room, before she starts forward. She pauses, though.]
We should check the walls. There could be a secret passage.
no subject
[Tsubomi and her Chocobo starts head for one of the walls, tapping on them, hoping to see what to find...]
no subject
[Oh, that sounds exciting. Ib runs to one of the other walls, tapping in several places. Then she stops and turns back to ask curiously...]
Um... what would it sound like if there was a secret passage?
no subject
[Levy's tapping along too, just for the heck of it. Secret passages actually do sound kind of exciting.]
no subject
no subject
[Levy starts feeling around for a sliding panel or a hidden switch or something.]
no subject
[Robin, indeed, starts assisting with that. Where oh where are you, switch? (Or button? Or lever? Or other clever mechanism?)]
no subject
no subject
Hearing the commotion over at the wall he wanders over to rejoin the group.]
Did you find something?
no subject
[Ib runs over excitedly, and starts poking at various places on the wall, hoping to get lucky.]
Maybe we should pull on a candle holder! I saw that in a cartoon once.
no subject
[And Tsubomi goes to join the others, feeling over other spots.]
I-I mean, what if we pull on and everyone disapp-- oh, wait.
sorry for the delay!
[And Morgan joins in the search as well, carefully searching the walls. Maybe there was some sort of hint where the switch was hidden?]
[As he searches, he turns towards Ib.]
I don't know about a candlestick, but maybe there's some other sort of key in this room?
no subject
[Levy continues to run her hand along that section of wall, looking closely and trying to feel out any inconsistencies.]
no subject
If anyone looks closely, they will see a small lever hiding in that hole.]
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Levy's using Libra - can I get a mod comment with weaknesses so she can tell people this turn?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)