Melodies of Life Moderators (
melodiesmods) wrote in
melodiesoflife2015-09-25 04:00 pm
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Entry tags:
- [*] event,
- [au] reno,
- [au] yuna,
- [nc] umiko (nami),
- [ou] ales mansay,
- [ou] barkeep,
- [ou] billy lee black,
- [ou] bloom,
- [ou] d (vampire hunter d),
- [ou] fai d. flourite,
- [ou] graham specter,
- [ou] jade curtiss,
- [ou] johnny d'amico,
- [ou] kobato hanato,
- [ou] meredy,
- [ou] minako aino,
- [ou] minato arisato,
- [ou] olivier armstrong,
- [ou] ramza beoulve,
- [ou] rukia kuchiki,
- [ou] sayaka miki,
- [ou] selen,
- [ou] sheena fujibayashi,
- [ou] sparks nevada,
- [ou] terra branford,
- [ou] ventus,
- [ou] yuffie kisaragi,
- [ou] yugi mutou,
- [ou] yuna,
- [ou] yuri lowell,
- [ou] zelda (ss)
Event || Window of Opportunity
Characters: All Heroes of Light.
Where: Aqures Ixen - Everywhere
When: September 25th - From 12:30 to 22:30.
Summary: Heroes of Light will relive the same ten hours over and over again until they find a solution. This may be a blow to what's left of their sanity, but that's also a window of opportunity! The OOC Post is here for more information! It's not too late to sign-up, anyone can still jump right into the event! However, your vote for the total number of loops will not be taken into account any more.
Speaking of which-- Votes are in and this time displacement madness will be solved after 191 loops. Practically speaking, this means characters going through every single loop will live 2 months, 2 weeks, 3 days and 14 hours in the span of half a day. Hopefully they won't mind the food for the day, the clothes they're wearing or what they were doing when the loop started, because that's what they'll be stuck with until the end. There are some events described below, but there will be no NPC replies. Feel free to partake in these events and of course, make your own!
Warning: Too many time loops may be bad for your mental health.
The Flence Salesman
— All Day Long —
There is a salesman from Flence in the city, and he is going for every person he sees in the streets. Adults, children or elders, humans or tarutarus, it doesn't matter to him so long as he can make money! He will try to sell to the characters specialties from Flence and some crystals at absolutely awful prices, but he's open to negotiations and beyond that, he's extremely persistent. Normally, nobody would care about this, but given the salesman isn't be aware of the loop, he'll keep doing the same things over and over again... Hopefully he won't see your characters, otherwise he might just bother them for every single loop.
Moogle Demonstration for the Future of Mognet
— 12:30 => 16:00 —
For a surprise one-day long strike, the Moogles are demonstrating! There are roughly 800 Moogles together (250 according to the government, 5000 according to the striking Moogles) in the demonstration, all singing slogans and some even holding placards with "More Gil and Less Work" or "Give us Kupo Nuts" signs.
They started at 10:00 and left from the 09th District, but they will go throughout every district and explain what their protest is about. They'll finish at 16:00 and will be back to the 09th District to eat Kupo Nuts and drink Chocobo Milk together.
Biggs' Grand Return
— 14:00 => 22:30 —
After a month spent in the hospital, Biggs is finally back! He leave the Hospital at 14:00 and head straight for the Castle of Aqures Ixen. Noticeably he still has a broken and bandaged arm, but he'll pretend to be totally fine and for that matter, he will be as rude and as unfriendly as ever. He will spend most of the day in the Castle, but will go in Palitutu's Lab by 19:00 to meet with Cid. Among other things, he will side-eye everyone and will accidentally splash Cid's coffee on a Hero of Light working there (or on a Moogle, should the Hero have the good sense to avoid Biggs next loop).
Renovation of the Blitzball Stadium
— 15:30 => 20:00 —
The repairs are going steadily and today, a special dome from Trano Golsaucia is being transported and placed on the Blitzball Stadium, brand new and much more modern than what Aqures Ixen used to have! On the downside however, the airship bringing the dome and the work being done on the stadium are all very, very noisy. So noisy that everyone in a two-district radius will be bothered by it.
Under normal circumstances it would have been only for a short time and easilly bearable, but here it will happen for every single loop.
Have You Heard of the Heroes of Light?
— All Day Long —
Throughout the day, a few people are going to go and knock on every doors in the city, to talk about a most fascinating topic: the Heroes of Light! They will speak about how it is said the Heroes of Light are in Crystallis and how they managed to defeat the empire without difficulties back during the attack! Then they will go on and ask for a contribution (hear: money) to help the Heroes of Light in their cause. Of course, these people are dishonest and the money will go into their own pockets, as they don't believe in the Heroes of Light to begin with.
And of course, they'll go knock on doors during every single loop!
The Accident
— 22:29 => 22:30 —
The one minute that started it all. Who is the imbecile who committed the mistake on Palitutu's computer? Is this a Moogle or a Hero of Light, maybe Cid or Biggs? Whoever it is, after the first time, at 22:29 the program will start again on its own and will activate the loop right at 22:30, sending everything back to 12:30. The characters may try to run more programs to block the computer, cut the energy source or even bomb the building if they so wish...
But these archaic and barbaric solutions won't prevent the next loop from happening. Only hard work and scientific solutions shall prevail!
Where: Aqures Ixen - Everywhere
When: September 25th - From 12:30 to 22:30.
Summary: Heroes of Light will relive the same ten hours over and over again until they find a solution. This may be a blow to what's left of their sanity, but that's also a window of opportunity! The OOC Post is here for more information! It's not too late to sign-up, anyone can still jump right into the event! However, your vote for the total number of loops will not be taken into account any more.
Speaking of which-- Votes are in and this time displacement madness will be solved after 191 loops. Practically speaking, this means characters going through every single loop will live 2 months, 2 weeks, 3 days and 14 hours in the span of half a day. Hopefully they won't mind the food for the day, the clothes they're wearing or what they were doing when the loop started, because that's what they'll be stuck with until the end. There are some events described below, but there will be no NPC replies. Feel free to partake in these events and of course, make your own!
Warning: Too many time loops may be bad for your mental health.
— All Day Long —
There is a salesman from Flence in the city, and he is going for every person he sees in the streets. Adults, children or elders, humans or tarutarus, it doesn't matter to him so long as he can make money! He will try to sell to the characters specialties from Flence and some crystals at absolutely awful prices, but he's open to negotiations and beyond that, he's extremely persistent. Normally, nobody would care about this, but given the salesman isn't be aware of the loop, he'll keep doing the same things over and over again... Hopefully he won't see your characters, otherwise he might just bother them for every single loop.
— 12:30 => 16:00 —
For a surprise one-day long strike, the Moogles are demonstrating! There are roughly 800 Moogles together (250 according to the government, 5000 according to the striking Moogles) in the demonstration, all singing slogans and some even holding placards with "More Gil and Less Work" or "Give us Kupo Nuts" signs.
They started at 10:00 and left from the 09th District, but they will go throughout every district and explain what their protest is about. They'll finish at 16:00 and will be back to the 09th District to eat Kupo Nuts and drink Chocobo Milk together.
— 14:00 => 22:30 —
After a month spent in the hospital, Biggs is finally back! He leave the Hospital at 14:00 and head straight for the Castle of Aqures Ixen. Noticeably he still has a broken and bandaged arm, but he'll pretend to be totally fine and for that matter, he will be as rude and as unfriendly as ever. He will spend most of the day in the Castle, but will go in Palitutu's Lab by 19:00 to meet with Cid. Among other things, he will side-eye everyone and will accidentally splash Cid's coffee on a Hero of Light working there (or on a Moogle, should the Hero have the good sense to avoid Biggs next loop).
— 15:30 => 20:00 —
The repairs are going steadily and today, a special dome from Trano Golsaucia is being transported and placed on the Blitzball Stadium, brand new and much more modern than what Aqures Ixen used to have! On the downside however, the airship bringing the dome and the work being done on the stadium are all very, very noisy. So noisy that everyone in a two-district radius will be bothered by it.
Under normal circumstances it would have been only for a short time and easilly bearable, but here it will happen for every single loop.
— All Day Long —
Throughout the day, a few people are going to go and knock on every doors in the city, to talk about a most fascinating topic: the Heroes of Light! They will speak about how it is said the Heroes of Light are in Crystallis and how they managed to defeat the empire without difficulties back during the attack! Then they will go on and ask for a contribution (hear: money) to help the Heroes of Light in their cause. Of course, these people are dishonest and the money will go into their own pockets, as they don't believe in the Heroes of Light to begin with.
And of course, they'll go knock on doors during every single loop!
— 22:29 => 22:30 —
The one minute that started it all. Who is the imbecile who committed the mistake on Palitutu's computer? Is this a Moogle or a Hero of Light, maybe Cid or Biggs? Whoever it is, after the first time, at 22:29 the program will start again on its own and will activate the loop right at 22:30, sending everything back to 12:30. The characters may try to run more programs to block the computer, cut the energy source or even bomb the building if they so wish...
But these archaic and barbaric solutions won't prevent the next loop from happening. Only hard work and scientific solutions shall prevail!
no subject
"Alright, thank you."
He mimics the way Ramza is holding the sword and tries to remember how Shin-Ah had been wielding his own. Shin-Ah had trained with his sword so he didn't need to rely on the power of the dragon, so doing the same might not be such a bad idea.
He presses his lips into a tight line before he jumps forward, letting the blade swing downwards as he aims for Ramza.
no subject
"Try not to broadcast your intentions so," he told his pupil. He stepped back in front of him. "Now, try again."
no subject
"Alright."
He is not sure how he should go about it, but he tries to speed up this time, only drawing out the weapon shortly before he aims at Ramza's side.
no subject
"Very good." If Kija was in the loop, Ramza would have the time to teach him feints, but for now, not obviously telegraphing his intentions would have to do. "Do you know how to block?"
no subject
"Thank you."
Though he had to shake his head at the next question. "I usually had no need to block the attacks of my enemies."
no subject
He demonstrated a basic defensive move for Kija to mimic.
no subject
It was a strange thought, especially considering the fate of the four - well, three dragons in general, but Ramza was right. Relying on this would be a weakness, he wouldn't be able to properly protect anyone that way.
So he takes the sword firmly into his hands again, repeating the move that is shown to him.
no subject
"Yes, the fallen turn into crystal as they heal, and then return to life a week later. Some Heroes never recover from stasis, though. It is not known why some return and some do not. It is best to avoid statis altogether."
As Kija took the defensive stance, Ramza went through the motions of an attack, but at a slow pace to give his opponent ample opportunity to respond to the motion.