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melodiesoflife2015-09-25 04:00 pm
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Entry tags:
- [*] event,
- [au] reno,
- [au] yuna,
- [nc] umiko (nami),
- [ou] ales mansay,
- [ou] barkeep,
- [ou] billy lee black,
- [ou] bloom,
- [ou] d (vampire hunter d),
- [ou] fai d. flourite,
- [ou] graham specter,
- [ou] jade curtiss,
- [ou] johnny d'amico,
- [ou] kobato hanato,
- [ou] meredy,
- [ou] minako aino,
- [ou] minato arisato,
- [ou] olivier armstrong,
- [ou] ramza beoulve,
- [ou] rukia kuchiki,
- [ou] sayaka miki,
- [ou] selen,
- [ou] sheena fujibayashi,
- [ou] sparks nevada,
- [ou] terra branford,
- [ou] ventus,
- [ou] yuffie kisaragi,
- [ou] yugi mutou,
- [ou] yuna,
- [ou] yuri lowell,
- [ou] zelda (ss)
Event || Window of Opportunity
Characters: All Heroes of Light.
Where: Aqures Ixen - Everywhere
When: September 25th - From 12:30 to 22:30.
Summary: Heroes of Light will relive the same ten hours over and over again until they find a solution. This may be a blow to what's left of their sanity, but that's also a window of opportunity! The OOC Post is here for more information! It's not too late to sign-up, anyone can still jump right into the event! However, your vote for the total number of loops will not be taken into account any more.
Speaking of which-- Votes are in and this time displacement madness will be solved after 191 loops. Practically speaking, this means characters going through every single loop will live 2 months, 2 weeks, 3 days and 14 hours in the span of half a day. Hopefully they won't mind the food for the day, the clothes they're wearing or what they were doing when the loop started, because that's what they'll be stuck with until the end. There are some events described below, but there will be no NPC replies. Feel free to partake in these events and of course, make your own!
Warning: Too many time loops may be bad for your mental health.
The Flence Salesman
— All Day Long —
There is a salesman from Flence in the city, and he is going for every person he sees in the streets. Adults, children or elders, humans or tarutarus, it doesn't matter to him so long as he can make money! He will try to sell to the characters specialties from Flence and some crystals at absolutely awful prices, but he's open to negotiations and beyond that, he's extremely persistent. Normally, nobody would care about this, but given the salesman isn't be aware of the loop, he'll keep doing the same things over and over again... Hopefully he won't see your characters, otherwise he might just bother them for every single loop.
Moogle Demonstration for the Future of Mognet
— 12:30 => 16:00 —
For a surprise one-day long strike, the Moogles are demonstrating! There are roughly 800 Moogles together (250 according to the government, 5000 according to the striking Moogles) in the demonstration, all singing slogans and some even holding placards with "More Gil and Less Work" or "Give us Kupo Nuts" signs.
They started at 10:00 and left from the 09th District, but they will go throughout every district and explain what their protest is about. They'll finish at 16:00 and will be back to the 09th District to eat Kupo Nuts and drink Chocobo Milk together.
Biggs' Grand Return
— 14:00 => 22:30 —
After a month spent in the hospital, Biggs is finally back! He leave the Hospital at 14:00 and head straight for the Castle of Aqures Ixen. Noticeably he still has a broken and bandaged arm, but he'll pretend to be totally fine and for that matter, he will be as rude and as unfriendly as ever. He will spend most of the day in the Castle, but will go in Palitutu's Lab by 19:00 to meet with Cid. Among other things, he will side-eye everyone and will accidentally splash Cid's coffee on a Hero of Light working there (or on a Moogle, should the Hero have the good sense to avoid Biggs next loop).
Renovation of the Blitzball Stadium
— 15:30 => 20:00 —
The repairs are going steadily and today, a special dome from Trano Golsaucia is being transported and placed on the Blitzball Stadium, brand new and much more modern than what Aqures Ixen used to have! On the downside however, the airship bringing the dome and the work being done on the stadium are all very, very noisy. So noisy that everyone in a two-district radius will be bothered by it.
Under normal circumstances it would have been only for a short time and easilly bearable, but here it will happen for every single loop.
Have You Heard of the Heroes of Light?
— All Day Long —
Throughout the day, a few people are going to go and knock on every doors in the city, to talk about a most fascinating topic: the Heroes of Light! They will speak about how it is said the Heroes of Light are in Crystallis and how they managed to defeat the empire without difficulties back during the attack! Then they will go on and ask for a contribution (hear: money) to help the Heroes of Light in their cause. Of course, these people are dishonest and the money will go into their own pockets, as they don't believe in the Heroes of Light to begin with.
And of course, they'll go knock on doors during every single loop!
The Accident
— 22:29 => 22:30 —
The one minute that started it all. Who is the imbecile who committed the mistake on Palitutu's computer? Is this a Moogle or a Hero of Light, maybe Cid or Biggs? Whoever it is, after the first time, at 22:29 the program will start again on its own and will activate the loop right at 22:30, sending everything back to 12:30. The characters may try to run more programs to block the computer, cut the energy source or even bomb the building if they so wish...
But these archaic and barbaric solutions won't prevent the next loop from happening. Only hard work and scientific solutions shall prevail!
Where: Aqures Ixen - Everywhere
When: September 25th - From 12:30 to 22:30.
Summary: Heroes of Light will relive the same ten hours over and over again until they find a solution. This may be a blow to what's left of their sanity, but that's also a window of opportunity! The OOC Post is here for more information! It's not too late to sign-up, anyone can still jump right into the event! However, your vote for the total number of loops will not be taken into account any more.
Speaking of which-- Votes are in and this time displacement madness will be solved after 191 loops. Practically speaking, this means characters going through every single loop will live 2 months, 2 weeks, 3 days and 14 hours in the span of half a day. Hopefully they won't mind the food for the day, the clothes they're wearing or what they were doing when the loop started, because that's what they'll be stuck with until the end. There are some events described below, but there will be no NPC replies. Feel free to partake in these events and of course, make your own!
Warning: Too many time loops may be bad for your mental health.
— All Day Long —
There is a salesman from Flence in the city, and he is going for every person he sees in the streets. Adults, children or elders, humans or tarutarus, it doesn't matter to him so long as he can make money! He will try to sell to the characters specialties from Flence and some crystals at absolutely awful prices, but he's open to negotiations and beyond that, he's extremely persistent. Normally, nobody would care about this, but given the salesman isn't be aware of the loop, he'll keep doing the same things over and over again... Hopefully he won't see your characters, otherwise he might just bother them for every single loop.
— 12:30 => 16:00 —
For a surprise one-day long strike, the Moogles are demonstrating! There are roughly 800 Moogles together (250 according to the government, 5000 according to the striking Moogles) in the demonstration, all singing slogans and some even holding placards with "More Gil and Less Work" or "Give us Kupo Nuts" signs.
They started at 10:00 and left from the 09th District, but they will go throughout every district and explain what their protest is about. They'll finish at 16:00 and will be back to the 09th District to eat Kupo Nuts and drink Chocobo Milk together.
— 14:00 => 22:30 —
After a month spent in the hospital, Biggs is finally back! He leave the Hospital at 14:00 and head straight for the Castle of Aqures Ixen. Noticeably he still has a broken and bandaged arm, but he'll pretend to be totally fine and for that matter, he will be as rude and as unfriendly as ever. He will spend most of the day in the Castle, but will go in Palitutu's Lab by 19:00 to meet with Cid. Among other things, he will side-eye everyone and will accidentally splash Cid's coffee on a Hero of Light working there (or on a Moogle, should the Hero have the good sense to avoid Biggs next loop).
— 15:30 => 20:00 —
The repairs are going steadily and today, a special dome from Trano Golsaucia is being transported and placed on the Blitzball Stadium, brand new and much more modern than what Aqures Ixen used to have! On the downside however, the airship bringing the dome and the work being done on the stadium are all very, very noisy. So noisy that everyone in a two-district radius will be bothered by it.
Under normal circumstances it would have been only for a short time and easilly bearable, but here it will happen for every single loop.
— All Day Long —
Throughout the day, a few people are going to go and knock on every doors in the city, to talk about a most fascinating topic: the Heroes of Light! They will speak about how it is said the Heroes of Light are in Crystallis and how they managed to defeat the empire without difficulties back during the attack! Then they will go on and ask for a contribution (hear: money) to help the Heroes of Light in their cause. Of course, these people are dishonest and the money will go into their own pockets, as they don't believe in the Heroes of Light to begin with.
And of course, they'll go knock on doors during every single loop!
— 22:29 => 22:30 —
The one minute that started it all. Who is the imbecile who committed the mistake on Palitutu's computer? Is this a Moogle or a Hero of Light, maybe Cid or Biggs? Whoever it is, after the first time, at 22:29 the program will start again on its own and will activate the loop right at 22:30, sending everything back to 12:30. The characters may try to run more programs to block the computer, cut the energy source or even bomb the building if they so wish...
But these archaic and barbaric solutions won't prevent the next loop from happening. Only hard work and scientific solutions shall prevail!
Mid-Cycle
[…though that gives her pause for a moment. The ultimate skill of the Onion Knight…
…no, they're in no trouble from that for now.
She listens, head tilted, and frowns.]
That's not how I meant it. To begin with… [she stops, the better to focus, holding out a hand as she speaks.] To begin with, our situation seems somewhat unusual- those people born to this world carry but one Job, and those take far longer for them to master. I shouldn't wonder if they did not switch at all. [she's not sure whether they would be able to, but without further knowledge she'll not speak to that.] And to change is more trouble, but… [her hand goes to her blade for a moment.] I've needed little more than this. [in no small part because she's taken up enough casting classes, but that aside.]
Rather, I mean to say… I awoke here, and found the skills I had trained with for so long gone.
[…and she's most likely spent more time here than at the pugilist's guild, now. An unpleasant thought she shoves away.]
Re: Mid-Cycle
[He shook his head.] To take up Dragoon and Warrior again is like learning how to walk all over again. I do not feel comfortable with these new skills at times. Retraining them will certainly take time and effort.
Re: Mid-Cycle
It's certainly inconvenient. Perhaps… [Perhaps she was done a favour, to gain jobs she could largely learn here, without regretting the loss of previous training in them. But all the same, she resents that the change happened at all.
She shakes her head, and starts walking again.]
Thus this training.
Re: Mid-Cycle
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What do you think of the way this world calls heroes to it?
Re: Mid-Cycle
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No. But I can't say I know what there is we can do for them. Nor why it happens to begin with…
[That crystallisation came on so suddenly, without warning… She can't say she remembers much of it, though she can't decide whether that's good or bad.
She peers ahead, scanning the horizon. This far out…]
There. Do you see something?
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[as they approach, she draws her blade. Closer… just a little more… and she'll lash out.]
Re: Mid-Cycle
Well... glad to know I can still do something my body remembers.
Re: Mid-Cycle
Is there something wrong with her? Has she not tried hard enough? Perhaps, by now, she should have… should have tried-
She swallows against the sickness rising in her throat, forcing herself to look forward at the group of Sahagin- some eight, now that he's taken out one. There's no need to wait further- not when the rest look more than ready to attack, and she pushes herself forward, the skill Piracy activated as her sword bites into the first, almost taking it out. It's not entirely what she meant to do when she stepped out, but now- now she doesn't want to think, just fight. It doesn't matter what the others do, as she strikes again and turns, leaving that first Sahagin for dead.]
Re: Mid-Cycle
Come, your target is I! [he shouted, attracting the enemies towards him to keep them off K'pandolu.]
Re: Mid-Cycle
And they're preparing to do so. One of them launches an attack on K'pandolu, but it only slows her down slightly, as she ducks under the swing of the next Sahagin and strikes. Three of the others turn towards Meteor, spears at the ready, while the others prepare to strike with water.]
Re: Mid-Cycle
The third avoided his attack and glanced off his armor, but he cracked his boot into its heel.]
Re: Mid-Cycle
The Sahagin aren't prepared to do so either, those still capable of rattling their spears doing so, the two in the back firing water at him as the two injured Sahagin prepare their own abilities.
K'pandolu's strike on the second Sahagin she's facing is true, her sword straight through the heart, but she struggles to pull it out, leaving her back open for a potential strike from another.]
Re: Mid-Cycle
Moving to intercept any attacks, he moved so his back was towards K'pandolu's own as he parried a strike from one of them. Moving into a Butchers Block combo, he sliced a gash open on another, kicking out.]
Down!
[And there's the Brutal Swing, the axe whirling overhead.]
Re: Mid-Cycle
K'pandolu spares enough effort to give him a nod before attacking the next, wielding the blade with both hands. There's no finesse to her strikes, no combination arising from this- it's aimed purely at taking her pain out on the world.
Five remain standing- three injured, two whole, but one without a spear. Easy enough to clean up.]
Re: Mid-Cycle
[He bodychecked another Sahaghin as he slashed down and took out the one he brutal swung.]
Re: Mid-Cycle
I… Well enough.
[as far as the fight goes, at least. She swings again, taking out the Sahagin facing her, and turns, bringing her sword up. Three more.]
Re: Mid-Cycle
Good. [He grinned and slammed his Devastate down once more, striking both enemies.]
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